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Education > Math Recreational > Re: Damage per ...
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Re: Damage per Second vs Rate of Fire

by "AngleWyrm" <anglewyrm@[EMAIL PROTECTED] > May 13, 2008 at 01:18 AM

"AngleWyrm" <anglewyrm@[EMAIL PROTECTED]
> wrote in message 
news:bN-dnR7cL6Og3bTVnZ2dnUVZ_tTinZ2d@[EMAIL PROTECTED]
> Here is the example, re-designed to be less abstract:
>
> Assault Rifle: 10 shots/sec * 10 dmg/shot = 100 dmg/sec.
> Sniper Rifle: 1 shot/sec * 100 dmg/shot= 100 dmg/sec.
> Fictional Rifle: 85 shots/sec * 1 dmg/shot= 85 dmg/sec.

> shots/sec * dmg/hit * hits/shot = dmg/sec.

> It doesn't show a preference between the Assault Rifle and the Sniper 
> Rifle -- which is what I'm after.

P.S.: Even though this example is rendered less abstract, it is still true

that it applies to continuous-fire laser beams, wizard's fireballs, and 
alien psionic attacks. So issues of ammunition, carrying capacity, and 
modelling a real-world weaponry are of limited value.
 




 5 Posts in Topic:
DPS vs ROF
"AngleWyrm" <  2008-05-12 22:56:22 
Damage per Second vs Rate of Fire
"AngleWyrm" <  2008-05-13 00:16:00 
Re: Damage per Second vs Rate of Fire
"AngleWyrm" <  2008-05-13 01:18:08 
Re: Damage per Second vs Rate of Fire
Tim Little <tim@[EMAIL  2008-05-13 05:01:44 
Re: Damage per Second vs Rate of Fire
Mike <m.fee@[EMAIL PRO  2008-05-14 09:39:57 

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tan12V112 Sat Sep 6 11:00:40 CDT 2008.